- Mining Ships
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Engineering Specifications
- þ: 1,600,000,000W
- Mass: 10,000,000kg
- Length: 75m
- Max Acceleration: 17.9m/s/s
- Propulsion: 1 Mini Merlin Engine
- Special Feature: Flig flight control
- Crew: 8 Miners (Typically)
- Ship Design Focus: The ship was built to mine. It’s its sole focus.
Combat Specifications
- Sol Tzu Attack Rating: 288
- 1x MiniME Nose Fusion Drill
- 8 Fligs
- 8 Electromagnetic Emission (laser, maser etc)
Mining ships are entirely made for mining, and so are very industrial on the inside. Primarily they use their fusion drill to melt and smelt asteroids, producing purified products such as iron. They are built around the length of the mini Merlin Engine as a bolt on chassis. Without an extended length like an Astry ship, mining ships are quite bulky. The ships are designed to have a parent warehouse ship so it has fligs to fling its product away from the mining area. A good miner will throw out metal in a way to offset some of the push from the fusion drill. The 8 fligs are located on the outside of the ship so they can be double up as magnetic thrusters when surrounded by mental objects. Piloting them into a transporter is therefore a lot easier and saves on HydrOx thruster fuel.
Despite its initial inception to work with a warehouse ship, many mining ships are bought by prospectors and become homes. With the product stored on the outside, mining ships can become bulky and slow, and during the great Belter gold rush of 2103, many mining ships looked like giant golden nuggets glinting in the sunlight.
The mining ships also have lasers to help with cutting, which might be on ore or on product. All the lasers, fligs and fusion drills can be repurposed to turn the mining vessel into a small attack ship. With this utility in numbers, Belter clans can successfully prevent piracy. It is also not unheard of these mining ships being turned into pirate ships praying on defenceless yachts and cargo ships.