Suits
Suits started out as space suits but now have many variants, all have some form of radio beacon and communication as well as the obvious life support.
Space Suits
- Cost: Cheap
- Radiation Shielding: None
- Orientation Control: None
- Thrust: None
- Armament: None
- CnC: None
- Storage Size: Tiny
- Climate Control: Minimal
- Dexterity: Poor
- Size on: Bulky (inflated balloon)
- Colour: White
Space suits are the life jacket equivalent for space ships and have the primary function of stopping you from being spaced. Most are cheap mass produced thin white versions that fit in a small draw. They have no radiation protection, minimal heating, no armour and very limited dexterity. All they do is inflate into a rough body shape. Older versions couldn't even share oxygen recycling so if the unit failed the occupant died, often surrounded by plenty of people with plenty of air. Generally everyone has one of these but don't use it, as it is just acts as a backup in case their usual suit fails. It is quite frankly embarrassing to be in one of these.
Engineering Suits
- Cost: Mid range
- Radiation Shielding: The best
- Orientation Control: Excellent
- Thrust: Low speed but ok
- Armament: None (but carries tools)
- CnC: Average
- Storage Size: Bulky
- Climate Control: Very good
- Dexterity: Good
- Size on: Chunky
- Colour: Red/Orange
There are thousands of variants, but as they are defined by allowing people to work, they all share the following characteristics. Medium cost, bulky, as cheaper larger components are used, very good dexterity, excellent radiation protection, complete climate control (as they are designed to keep a worker working long hours). Most people are happy in an engineering suit and no one cares how you look.
Encounter Suits
- Cost: High
- Radiation Shielding: Very good
- Orientation Control: Excellent
- Thrust: Poor
- Armament: None
- CnC: High Spec
- Storage Size: Medium
- Climate Control: Excellent
- Dexterity: Excellent
- Size on: A good fit, fairly thin
- Colour: Grey
Logically these should be called science suits but people didn't like to. Due to the high price tag, marketing teams decided to target the suits at people with egos, and branded them as 'encounter' suits. As almost everyone prefers the name, it stuck. Designed for science they have high-tec components including expensive high quality thin shielding. Generally people very look good in science suits.
Pilot Suit
- Cost: High
- Radiation Shielding: Minimal
- Orientation Control: Very good
- Thrust: minimal
- Armament: none
- CnC: Very high spec
- Storage Size: Medium
- Climate Control: Very good
- Dexterity: Excellent
- Size on: Thin
- Colour: Blue
Originally designed for fighter craft, integrating a coordinated assault while also piloting, these suits have excellent command and control capabilities. Due to their role, dexterity within a craft is prioritised over radiation shielding, which pilots should only need outside a craft. Radiation shielding is actually patchy and minimal. Also because of the dexterity requirement, the suits tend to be very thin, preventing room for components. A micro structure of pumps that works as part of the climate control within the suit allows excellent orientation control in a free floating environment. Strangely, the thinness isn't as good looking as an encounter suit, who's slightly more bulky setup looks the part, but people still look good in a pilot suit.
Combat Suit
- Cost: Super expensive
- Radiation Shielding: Very good
- Orientation Control: Excellent
- Thrust: Excellent
- Armament: Customisable
- CnC: The very best, with AI.
- Storage Size: Medium
- Climate Control: Suburb
- Dexterity: Incredible
- Size on: Very thin but armour shapes profile.
- Colour: Light absorbing black.
Many private companies make combat suits but all are a pale comparison to those issued by the HA. Thick in density, thin in wearing, the armour plating protects the wearer. It is made up of segments that are available in many sizes so the suit is completely customisable to the user. The whole outer layer can be swapped out so if the armour gets soaked in alpha radiation, the suit can quickly be made safe. Equally if a small part takes combat damage, it can individually be replaced, even in zero pressure. The thin customisable nature makes the suit the most naturally fitting and dextrous to use.
Spinning plates in both boots, rigs around the arms and waste allow the wearer to rotate freely when in a free floating environment. Most suits are powered via umbilical or battery, but the HA issue combat suit has a perfectly contained fission pile on the back, providing bountiful energy that can even jump start a ships core. The energy is also used to induce magnetism allowing silent propulsion down metal corridors and optional metal adhesion on feet, hands and belts. If necessary the electrical power can use the HydrOx method of converting the inbuilt water reservoir into rocket fuel or to oxygen to pressurise an environment. In the latter scenario one of the gas tanks would have to be emptied and used to store the hydrogen.
Standard weapons include a flame thrower that utilises the water reserve, an EMP and a flig that can throw metal ball bearings like a gun fires bullets. The CnC is produced by Canicott Tec and is so smart that it is bordering on EI status, although it is kept as AI for ethical reasons. Although generally not discussed, full sanitation is available allowing the suit to be worn by anyone for an incredibly long time, providing they can eat through the helmet (an air lock lunch box is available to connect to the mouth). Of course, you must select the correct genital attachment and functions are available that allow the wearer to please themselves. Sensors on the armour are translated into haptic feedback so you will feel someone touch you on the shoulder or poke you in the back. Sadly for most people, these suits a prohibitively expensive and private buyers will not have certain military abilities. The standard black combat suit is the best looking suit available. Everyone except those who come into contact with radiation, wants to be in a combat suit. Everyone looks incredible. As a gesture of goodwill, all retiring vertrans have their suit assigned to them until death, even though it remains the property of the HAM.
Sensory Augmentation
Combat suits also have full Sensory Augmentation.